rpg.actor — Build your character on rpg.actor and have fun playing in many worlds!
rpg.actor

Build your character on rpg.actor and have fun playing in many worlds!

Build your character on rpg.actor and have fun playing in many worlds!

Create roleplaying characters that work across many tabletop systems, video games, and more!

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(1)
5.0

this app/tool/builder is so whimsical and imaginative. i've never made a character before but seeing the community create their versions made me want to join in. this app forced me to get creative and try a new artistic medium and for that im sincerely grateful. excited to keep learning pixel art & sprites and then incorporating my characters into games!

Apr 28, 2026
UpdatesView all
Gearing Up for Adventure
Gearing Up for AdventureEquipping the Atmosphere for FUN Things have not slowed down one bit since our last update and the rpg.actor ecosystem continues to expand like some freaky alien organism that just loves making sprites and rolling dice. Let's get you caught up with all that's happened... Item Madness Although we've had items as a part of rpg.actor since the very first Popcorn was served in our Stream Theatre, there's been a recent explosion of new wearable items from different creators and a slew of interesting experiments in the ways they are unlocked. So, we built a whole Item Catalogue to help keep track of them all. Several were given away at in-person meetups like @atproto.nyc, @atproto.boston, @montreal.atproto.camp, @pdx.atproto.camp, and more. Some were unlocked just by using apps like @grain.social, @blento.app, @anisota.net, or @germnetwork.com. Others come exclusive, based on if your Atmosphere Account was residing on a specific server like @eurosky.social or @blacksky.app. Then, even more came by just interacting with posts, visiting on special days, or other strange and unusual methods. The new Item Claims Feed is definitely putting in some work! <mark>We also debut our first functional item that works across every one of our games, giving characters holding this Amplifying Megaphone bolder dialogue bubbles.</mark> Some unlocks were more popular than others, and some were purposed better than others, but our goal has been to test the robustness of the rpg.actor item bestowing systems and the breadth of all the things that we can create with our Sprite Painter and Creator Accounts. Overall, the systems worked very well and enable us to do a lot of cool things as we intended. Though, what we did not expect was to see the integration of item delivery into other sites so quickly! Two new projects by @laurenshof.online and @grishalr.protoimsg.app have already begun rewarding players with their own items created wholly on their own accord. One of the crazy, wonderful, scary, progressive things about building in an open ecosystem like The Atmosphere is that we (@rpg.actor) ultimately do not control or decide anything about who or how our lexicons are used. It's a total free-for-all in terms of utility and part of the point is that we'll see more developers taking advantage of everything we've offered them regardless of whether we like it or not. So far, developers have been making good fun. Silly games and novelties, connections to their D&D characters, and other cool integrations across different platforms, websites, and apps that showcase the rpg.actor characters and leverage them as extensions of player identity. This is the stuff we love to see most, as it brings new people to The Atmosphere and introduces them to all the fun the open web has to offer. We expect this to continue, and we'll support it wherever we can. Mega Wardrobe Updates Beyond the unlockable items, we've continued to expand the offerings in the Sprite Generator with <u>over 15 new additions</u> including some long-requested hairstyles, a handful of new tops, and some more wild items. Here's a full list of what's been added: Simple Purse • Bushy Tail • Wild Ears • Loose Bag • Bow Clip Simple Flats • Striped Shirt • Devil Horns • Cyborg Implant Crop Top • Buzz Cut • Big Curls • Tank Top • High Heels Flat Top • Cornrows • Safety Goggles • Full Jacket Additionally, every default handheld item in the Sprite Generator was added for both the left and right hand slots, letting you have a little more customization... ...<i>or dual wielding Flip Phones.</i> Clun Launches on Mobile! Clun's Cannon is a very simple game. You get in the cannon, then launch yourself as far as you can. It was built entirely to test and prove some essential features of rpg.actor and this week it's got another notch in its experimental belt as our first mobile compatible experience! Although there are still plenty of places throughout the site that need some mobile UI attention, this was a huge step forward in making the shared framework that backs all of our playable experiences functional on your phone. Now you can hop on, explore the compendium, and enjoy a few cannon blasts wherever you are. This is particularly exciting for future developments (new games), and the simple opportunity of showcasing how all this cool Atmosphere Account stuff works while you're hanging with your friends, out in the "real" world. <mark>Soon they will all <u>GET IN THE CANNON!</u></mark> Glamour on the Runway There's still a few days left in the Fashion Jam and we'll be announcing our glorious winners shortly, but for the meantime we've hired some folks with Fancy Cameras to set up on the Fashionista Runway and take some Glamour Shots of your character! They'll snap a photo of your character at request that you can download, or share on Bluesky for your friends. Just like real life, sometimes the shots aren't the best. Your rpg.actor can get distracted, or sometimes they're just too close, or the camera might even get blurry! Though, the photographers are always happy to help retake your shot, as many times as you like. Rolling With It Over the last month we noticed that a large majority of our newcomers were using the automatic "Roll For Me" function when going through the initial setup experience. This gave them stats generated from our first integrated system at Reverie House which served well providing both some basic characterization, and their first validated record. However, those who wanted to manually enter their own sheets were presented with a really plain looking dropdown menu and we thought it was time to liven it up. After adding character sheets for Vampire: The Masquerade, Mage: The Ascension, and Cyberpunk 2020, we felt it would make a nice gallery view. We also used the SRD documents to build a new "Roll For Me" option for Dungeons & Dragons which lets you pick a race and class and generate a complete 1st level character ready to play! Then, couldn't leave our fan-favourite Dungeon Crawl Classics behind so build another "Roll For Me" to create fresh 0-level characters from the Purple Sorcerer Games service, ready (to die) in your next funnel. <mark>We already see more characters loaded with stats... <u>which may come in handy soon!</u></mark> What's Next? As folks begin adopting the Creator Account systems, we've had requests for new tools and started building fresh features to help developers, game designers, and web tinkers get the most out of everything rpg.actor has to offer. Our next major advancement will come with an expension to the toolkit which already enables Creators to build and distribute both characters and items. Our free Sprite Generator has been expanding with new items almost daily, and we see no reason to slow down on that front. There's tons of requests in our backlog, and may more styles we can't wait to offer your characters. Specifically, we're looking at more outlandish and thematic sets to better fit a variety of new games. Finally, our Experiences page is due for a facelift. Although barely months old, it already feels woefully out of date, and we're working on systems to shift away from manual updates to let Creators self-define their own games, novelties, and experiences for players to enjoy while adding our own to the list! Thanks again for stopping by and playing with us. We hope you're having FUN!
May 21, 2026
Oh no... They found us...
Oh no... They found us...There's so many of you! Since the kickoff of the Fashion Jam things have started getting a little more active around here. For example, in just the last week we've had over 200 people create their first character, which is more than we'd ever had in the entire month prior! While our little (and we do mean little) server is handling the load relatively well, there are a few things about our designs that are changing as we scale. The first is our welcome posts, which were fun when we had maybe a dozen people to greet with some single days having 50+ new characters joining, it was verging toward annoying. We may still return the single-announcements in some other form soon, but we felt it wasn't right to fit them all on the main timeline. Now every user that signs up will have a final step where they themselves can announce their character, and we'll still be greeting plenty of newcomers ourselves through a single daily post that gathers everyone new together in a group shot like this: Second, with so many more newcomers we're getting more reports of edge cases, little tweaks, and rediscovery of rather dusty "old" features that need some tune-up. So, while we've got some new experiences to reveal today, we're going to spend a bit more time focusing on tuning up the whole starship so we can be sure things are running well for everyone as our journeys continue. Finally, we're working on a new portal for Experiences which are expanding way faster than we expected with multiple developers working on new games and app compatibility for your rpg.actor characters. We'll have more to announce about that soon, as well as our submission process for being a featured experience, but for now we're focused on just seeing everything that everyone makes! Cataloguing Your Collections Along with a ton of new items for the Sprite Generator (handbags, handhelds, hairstyles, and more!) we've been experimenting with special item unlocks through different methods. Some have been based on using your Atmosphere Account on other places like blento.app or grain.social, or even having the account hosted on another service from Bluesky like eurosky.social. We've had some fun rewarding silly replies to posts asking for cookies, and even reserved items for special guests and special drops for our earliest users. We've added some notifications and a little modal whenever you unlock a new item, all of which is accessible in your profile page in a new message inbox. You'll see a red notification badge attached to your name in the header whenever you've got something new to claim. Just open it and hit Add to Inventory and it'll be yours to wear whenever you like! Other creators have also started their own distributions using the powers of their Creator Account to make new items and give them away. With all of these new custom wardrobe items we've made two new tools to help you discover, collect, and explore them all. To help find new items, we've created a special Item Claims Feed that automatically recognizes when gift links are dropped online, and updates with our own special collection opportunities. Pin it and check daily for new items you'll be able to grab. Then, we've added a new Item Catalogue which is a lot like our Character Compendium but for all the new inventory items, letting you search and see all of what exists, who created them, who's giving them away, and who's holding or wearing them. Browsing it is a great way to discover new items that you've maybe never seen before! We're also announcing new traits for the Sprite Generator as they're added through some special format posts that also have their own New Traits Feed, so you can see the latest additions and check if there's anything you want to try on your character. Stream Pets to Keep You Company Over the week or so folks have been using rpg.actor to create all sorts of new experiences using them. One of the more popular ones was Stream Pets by @flo-bit.dev which is a new stream.place native overlay for OBS that integrates any characters from your chatters, and puts them on screen with fun !commands that let them act. The original version worked rather well and people enjoyed it, but it was a bit technical to use and the fallback for people who didn't have rpg.actor characters saw some primitive critters that didn't vibe well with the pixelart of the sprites. So, to help with the project we've added an official Stream Pets tool that incorporates the original functionality with a nice user interface, and also offers new fallback characters that are themselves whole actors: You can use the system today for your streams, and see all your viewers and their characters walking around while you broadcast. The Origins of Minecraft Steve Despite being owned by one of the world's jumbo megacorps, Minecraft remains one of the most interoperable and user-manageable games out there. With so many players having their own custom skins attached to their publicly accessible Mojang Account (and those skins being scaled pixel art) it turned out rather easy to convert a Minecraft skin into a working rpg.actor character sprite with a single script. So, now you can visit rpg.actor/minecraft and enter your Mojang Account name or UUID and instantly get a working sprite you can save directly to your rpg.actor records. One funny extra tidbit that came out of this was that it prompted us to extend the <u>actor.rpg.sprite</u> records with a new "origin" value which is not quite hard validated yet, but is giving us a look into the future of where sprite sourcing might head. Right now we're using it to designate which sprites are from Minecraft for some goofy UI elements, but there are many potential uses for such designations in the future. We'll wait and see how other developers think to use it, but as future sprite generators come into play they could easily stamp themselves as origin source on any of these records for a number of worthwhile reasons. Fashion Jam Continues! Our seasonal Fashion Jam is <u>still ongoing</u> and we've had our first Fashionista Friday completed and more to come weekly! Contrats to @goose.art for winning it (and racking up a ton of adoration on the styleboard). It definitely seems like those who take the time to customize their sprite with our Wardrobe Painter are getting some extra love on the runway. Don't forget to get yourself down to Fashionista Runway and record your own walk, and see who's hosting the day's showcase. We've got a ton of great characters now ready to show off your best looks, and don't forget to follow @fashionista.rpg.actor for her daily gossip. More Ahead... There's still more coming from our team and everyone else using the rpg.actor systems, and we're gearing up for another major event next month. So, get yourself ready, get your character equipped well, and enjoy everything that this community has to offer!
May 11, 2026
Fashion Season is Here
Fashion Season is HereThe Runway is Calling Hello, you fashionable actors! We've got a very special treat this month for all of you runway divas and showstopping stunners. The first ever rpg.actor Fashion Jam is hitting the catwalk <u>May 5th - 25th</u> and we're super excited to see everyone get their sprite glammed up for it. Check out the crazy Beep Beep runway launch trailer to see your character in action! A brand new experience called Fashionista Runway is now available. Take to the stage for <u>10 seconds</u>, tell the world what you're serving, and strut your stuff to record your very own walk. The runway will remember your outfit and moves, so your rpg.actor can keep performing in the ongoing show and on your profile! Stans and Haters alike can rank performances and tell everyone what you're giving with that look. Our resident couture queen, @fashionista.rpg.actor spills all the gossip, introduces model debuts, announces nightly hosts, and tracks the weekly changes on her Super Stylish Style Board. We're giving away more Creator Accounts and rare items to those who put on the best show! Plus, the <u>Top 20 Contestants</u> will have their sprite or wardrobe items printed on a Paper Doll Sticker Sheet and mailed to them, for some silly fun. Custom Tailored Fit To help you look your best, we've created a new Wardrobe Painter which lets you completely customize every pixel of your rpg.actor and create something totally unique. You can load your sprite begin editing right away, or even load someone else for inspiration. When you're done, export your work or save directly to your profile. The painter is free to use, but those with Creator Accounts also unlock the powerful Wardrobe Mode, which lets you create clothes and accessories, just like you find in the Sprite Generator. Painting your frames, save custom creations to your inventory, and then <u>share them as gifts to your friends</u> with simple links or QR codes! Special Delivery Wardrobe Mode uses the newest Creator Panel features, which let you easily manage multiple characters, and now inventory items to distribute as you please. You can set limited quantities and claim windows, as well as reservation lists to assure only your most loyal fans get the goods. Then, connecting your account as a <u>Gift Provider</u>, stamps the items you distribute with a .give record from your own handle (instead of our trusty @courier.rpg.actor), letting everyone know exactly where those gorgeous new styles came from. Bootleggers beware! IRL Item Drops Thanks to all of this, a notorious actor was able to stop by the recent atproto.to meetup and distribute some special locals-only shirts for everyone who attended. Today (May 4th) there's another gathering happening with atproto.nyc gathering where a few more exclusive items might make an appearance! Keep your eye out for cool folks with their own QR codes for giveaways! Time For Style There's been even more little system improvements, UI changes, and slow evolutions across the whole site, but we're already running long... We'll drop more news later about our latest plugins and wardrobe items, plus new worlds to visit and exciting new ways to use your characters, but for now it's time for you to hit the catwalk. Go knock 'em dead!
May 4, 2026
Mentions

We've got in-game Glamour Photos at rpg.actor/runway but we definitely gotta make a nicer shareable image showcase.

5/22/26, 4:45 AM

@rpg.actor what's the process look like to get in on these special item drops, maybe for people with squire actor records? 👀

5/20/26, 9:14 PM

Give us some examples, and we'll add it to the request stack! If you wanted to get a head start and customize yourself, the rpg.actor/painter is available for you today!

5/20/26, 8:12 PM